link to my new site/blog
http://kayinlee.blogspot.com/
Gary Lee
art blog
Sunday, September 16, 2012
Tuesday, December 27, 2011
Merry X'mas and Happy New Year!
Hello everyone! I hope everyone had a Merry X'mas! New year is right around the corner, i have a lot of plans for next year! Starting out with a new gallery site, its not finish yet, but not very far from it. I have to thank everyone who had check out my blog and the very kind comments. I am hoping to have more to show for the coming year. Thanks again everyone! I wish everybody will have a Happy New Year!!!
Monday, December 12, 2011
Sunday, December 11, 2011
more clay!!!
Instead of one long six hours pose, this was five 3 hr sessions. I thought I would have gotten more done with 15hrs, um........not really :( But more important, I really enjoy making the piece, and i learned something every time! Portrait open sessions is coming next term, i can't wait to start!
Sunday, October 9, 2011
Wednesday, October 5, 2011
open session at The Seattle Sculpture Atelier
open session at The Seattle Sculpture Atelier on Saturday. It's a 6 hours session, I am recommending for anyone who is interested in sculpting, lots of fun and great people there. Also, Matt Buckner (who is a great sculptor and teacher) will be giving critique during the session. Armature and clay are provided.
Tuesday, August 30, 2011
neville page concept creature_wip
i started this piece a while back and never got finish. it's base off a concept by Neville Page. i recently started to work on it some more and trying to finish it.
Tuesday, June 28, 2011
Tuesday, September 28, 2010
Wednesday, June 9, 2010
more head bust....more wip......
a few head bust i did in zbrush, and started to develop more on one of them. hopefully i will get to finish the rest of them. but i have been very busy working on a freelance project, once that's done, i plan to work on a full character.
Tuesday, May 4, 2010
Concepting_WIP
My idea is to design some aliens with EXO suits. I started off with an old base mesh to make a few head design I sculpted and polypainted in zbrush, and did some quick paint over in PS. Then I used zsphere to created the body for one of the head. My next plan is to complete the first one with the helmet, then move onto the other ones.
Thursday, April 15, 2010
game character
i created this character base off of Kekai's concept. Budget for the low poly was 4500 tris with 1024*1024 normal, diffuse and specular, and 1 bit alpha was used.
Saturday, March 27, 2010
Wednesday, March 24, 2010
Sunday, February 28, 2010
Hellboy_3d_Print
It was printed by www.ownage.com. i really like how it turned out. Thanks Des for painting it for me.
Monday, January 25, 2010
Sunday, January 24, 2010
Tuesday, November 10, 2009
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